>>56972
I think the crux of this particular fantasy is "I'm so attractive/charming/smart/fill-in-the-blank-with-your-preferred-positive-trait that this vaguely sort of humanoid-ish feminine being of superhuman power would happily be my living monstergoddess gf." If I squint a bit I can see the appeal and maybe even write a cute scene or two. Anything beyond a cute scene or two? Healthy relationships are between equals. A human guy is going to be a pet to her, at absolute best. That does not seem healthy. Rather, it seems very likely to go to some very bad places very very quickly. And you might even want to get off Mr. Bones' Wild Ride but the fact of the matter is that this particular train has no brakes. Woo woo!
>>56982
>>56983
It's funny you should mention this. Internet rumor has it that the original Starcraft as developed as a real-time strategy game set in the Warhammer 40K universe, but Blizzard was not able to work out a deal with Games Workshop. And, rather than BALEET the game into which man-years had been put, they did a quick search-and-replace in the script and a quick skin swap on the factions.
The reason Terran Marines wear the ginormous power armor suits that make them look ten feet tall is that they are reskinned Spess Mehreens.
https://youtu.be/r4cuqMLqRGY
The Zerg are, unsurprisingly, recolored Tyranids they didn't even bother to make look different otherwise. And the Protoss are reskinned Eldar. They are visually much more changed than the others. Some female Eldar characters in various WH40K games are quite pleasant to look at. Taldeer, for one, is very lovely. Idranel is another. The Protoss are pretty androgynous looking and, because I never got into Starcraft and know little of it beyond the memes and old rumors from threads in /tg/, this is the first I've heard that some of them were supposed to be feminine-looking. I was not aware.