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wellsomekids8mb.mp4 U A
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Hi, footards.
Fellow namefag here.
God told me to create a video game. He told me 3 years ago.
God told me that it shall be biblically-rooted. That's what I'm doing.
He told me to compose the songs the way they are & told me how the battle mechanics should work.
What God & I have produced so far is pretty darn amazing. I hope to push a demo out soon, but I gotta do some things 1st befure that can happen.
Most notably, I need to switch development from my Windows laptop to my Linux PC once I get my network adapter. Because Windows is constantly trying to dox me & they're sending all my data to Palantir & the CIA. Not like they're going to be able to stop me, but it's probably a good idea to not let Windows dox me.
So anyways, it's going to have 10 chapters. The 1st chapter is already complete* however I still have a lot of bugs & other things to implement fur it to be not only playable, but glitchless. (I still permit some glitches if they don't really affect gameplay all that much.)
No this is not a quirky EB-inspired RPG with themes of depression.
No it is not.
Saint Carlo said that everyone is born original but dies as a photocopy.
God likes originality & uniqueness. I can't be certain, but I think the Holy Spirit is with me on this one.
So anyways with that said, with this game you're going to have a COMPLETELY unique battle system that's never been seen befure. My friend came to my house a few months ago & when he played it, he told me that it's unlike anything he's ever played befure.
If my game were not unique then I wouldn't have made it.
If I wanted a game like EarthBound, I would just go play EarthBound.
If I wanted a game like Undertale, I would just go play Undertale.
But none of that is the case. I want a game about the love of our Lord, Jesus.
The game is God-centered. This is why I was sent here.
I was sent here to give you guys a FREE GAME.
It will be COMPLETELY FREE.
I don't need the pricetag because all of my riches are in Heaven.
wall of text but the video was gemmy, how long have you been making this?
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Holy crap it’s the Averi comic guy from xwitter 🤯
Are you gonna make your own OS next?
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This game's been in the making since May 2022. I have been working on this fur 3.5 years. Given that I only have the 1st chapter finished & there are 9 left to work on, you might not think that's a lot of progress. But do keep in mind that all of the code & assets I make are going to be used fur the rest of the game. So really, once I get my code fully polished up, game development will become purely drawing/music comp at that point. I already know what the entire story is going to be so it'll just become a matter of scripting cutscenes, making maps, tables, NPCs, items, animations, music, sound effects, tilesets, & all that kind of stuff.
I estimate that Chapter 2 will probably only take me like 4-6 months to make if I'm working really hard. Same with every other chapter.

Also when I started development, the 1st year was spent deciding what the game will be like, really. It was originally going to be an RPG with 3D platfurming 1st it was gonna have a Paper Mario aesthetic & be "2.5D" but then I switched to fully 3D with 3D character models too. I scrapped that because of how absurdly long it took to make maps & I was just not equipped to design that. & it would be too much fur an already ambitious game project. I switched the game to 2D & even then, it's still pretty ambitious. In retrospect, switching to 2D is probably the best decision I made regarding this game, aside from fully giving it to God in 2023.

Now instead of being an RPG-platfurmer, it's moreso an RPG-puzzle game. But even then, the puzzle sections at least in Chapter 1 aren't very intense. I don't want to throw too much at the player at once.
Replies: >>76622
>Schizo furry game.
TrQst.
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>>76574 (OP) 
>God told me to create a video game.
True Aryan. Faith-pilled and Heavenmaxxing. https://www.youtube.com/watch?v=Rfu5N2YAggc
>Windows is constantly trying to dox me & they're sending all my data to Palantir & the CIA.
Yeah, ((( Windows ))) telemetry is horrible. Is better to move to a safer and less bloated OS. 
Also, to avoid those three letter agencies spying/doxxing you I'd recommend using TOR. 
>Saint Carlo said that everyone is born original but dies as a photocopy.
This quote hits hard. I'll keep it in mind when making my own projects. Thanks. 
>I don't need the pricetag because all of my riches are in Heaven.
Truly based, all good FOSS developers deserve heaven. Terry would be proud. https://www.youtube.com/watch?v=oY33uoBSw3w
Also, I have a question. Will you upload it to some website like itch. io? or post the game executable as a .ZIP here?
Replies: >>76615
>Hi, footards.
>Fellow namefag here.
>God told me to create a video game. He told me 3 years ago.
>God told me that it shall be biblically-rooted. That's what I'm doing.
>He told me to compose the songs the way they are & told me how the battle mechanics should work.
>What God & I have produced so far is pretty darn amazing. I hope to push a demo out soon, but I gotta do some things 1st befure that can happen.
>Most notably, I need to switch development from my Windows laptop to my Linux PC once I get my network adapter. Because Windows is constantly trying to dox me & they're sending all my data to Palantir & the CIA. Not like they're going to be able to stop me, but it's probably a good idea to not let Windows dox me.
>So anyways, it's going to have 10 chapters. The 1st chapter is already complete* however I still have a lot of bugs & other things to implement fur it to be not only playable, but glitchless. (I still permit some glitches if they don't really affect gameplay all that much.)
>No this is not a quirky EB-inspired RPG with themes of depression.
>No it is not.
>Saint Carlo said that everyone is born original but dies as a photocopy.
>God likes originality & uniqueness. I can't be certain, but I think the Holy Spirit is with me on this one.
>So anyways with that said, with this game you're going to have a COMPLETELY unique battle system that's never been seen befure. My friend came to my house a few months ago & when he played it, he told me that it's unlike anything he's ever played befure.
>If my game were not unique then I wouldn't have made it.
>If I wanted a game like EarthBound, I would just go play EarthBound.
>If I wanted a game like Undertale, I would just go play Undertale.
>But none of that is the case. I want a game about the love of our Lord, Jesus.
>The game is God-centered. This is why I was sent here.
>I was sent here to give you guys a FREE GAME.
>It will be COMPLETELY FREE.
>I don't need the pricetag because all of my riches are in Heaven.
Looks pretty cool man i would like to try
>>76574 (OP) 
I won't lie dawg when i clicked on this thread I wasnt sure what to expect but so far your battle system seems very cool and i can already tell the sense of humor this thibg is gonna have actually seems pretty funny, im really interested to see where this goes. God bless, OP
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>>>76605
>Also, I have a question. Will you upload it to some website like itch. io? or post the game executable as a .ZIP here?

Other devs have been telling me to not upload the game as a .jar or .exe because "no games do that" but I don't really care & I'm going to do it anyways. I prolly will throw it on itch.io or just spam it on imageboards. I'll post it on my Twitter (x.com/Randnew1). That's also where I post game updates.

Also because of how customizable cutscenes, maps, sprites, &c. are, it'll be pretty easy to mod if you ever want to create your own little RPG using my code. Copyright is total bullshit so I'm not one to stop you from doing that.

My main concern right now is that I make the battle tutorial intuitive & easy fur people to learn the combat system, because it's pretty quintessential. I think that from the 2 clips I sent, you can (hopefully) understand how combat will work, though.
Its unfurtunate the lengths a catholic will go to, to please God but will never ever read the Bible.
>>76574 (OP) 
It's quirky, it's inspired by Earthbound, it's an indie rpg... but is it about depression?
>No this is not a quirky EB-inspired RPG with themes of depression.
Well, that answers that.
>>76589
I hope that you end up finishing this within a somewhat reasonable time-frame, and I hope that you end up making a fluffton of money from it. Don't upload it fur free, gamers are ungrateful pigs and they deserve absolutely nothing, don't fall fur the parasocial INDIE populist hysteria about GREED and OWNING THE CORPOSLOPPAHHS.
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