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Which parts of the anthro bod do you draw first? I've been doing:
1. Lower head
2. Eyes
3. Hair
4. Shoulders
5. Waist, middle bodyish
6. Clothes
7. Legs
8. Tail
9. Shading

But I've learned through experimentation that you really should swap 4 and 3, as you need the shoulders there to understand where the hair should go.
>>55678 (OP) 
In order:
1. Torso
2. Head
3. Legs
4. Arms
5. Eyes
6. Hair
7. Tail
8. Clothes
1.head
2.neck
3.torso
4.hips
5. the outline in where the torso and hips  connect 
6.legs and feet
7.arms and hands
8.muscles that connect them 
9.chest 
10.face
11.hair
12.clothes
13.tail
1) head
2) boobs
3)... everything else
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>>55678 (OP) 
I always draw the eyes first. They are the baseline around which I base everything else.
Replies: >>55730 >>55740
>>55729
>baseline
>around which I base everything else
based
I thought it was eyes>face>hair>head>torso>neck>limbs.
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>>55729
omg nyagga just use the magic wand helll naaahhhh
gemson
Replies: >>55741
>>55740
The lines have too many gaps doe
Replies: >>55742
>>55741
real, didn't realize
I remember there was the 'ignore gaps' parameter in the Affinity Designer, but this program is SNCA
>>55678 (OP) 
It depends, but usually I start with shoulders or snoot
Replies: >>55749
>>55743
I don't like to start with the muzzle, as I get blank page fears without a reference to the eyes or head when drawing it.
Replies: >>55751
>>55749
it gives the head direction right away though and also some character attitude, pretty based
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anthrochan 1.8.0