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Which parts of the anthro bod do you draw first? I've been doing: 1. Lower head 2. Eyes 3. Hair 4. Shoulders 5. Waist, middle bodyish 6. Clothes 7. Legs 8. Tail 9. Shading But I've learned through experimentation that you really should swap 4 and 3, as you need the shoulders there to understand where the hair should go.
>>55678 (OP) In order: 1. Torso 2. Head 3. Legs 4. Arms 5. Eyes 6. Hair 7. Tail 8. Clothes
1.head 2.neck 3.torso 4.hips 5. the outline in where the torso and hips connect 6.legs and feet 7.arms and hands 8.muscles that connect them 9.chest 10.face 11.hair 12.clothes 13.tail
1) head 2) boobs 3)... everything else
>>55678 (OP) I always draw the eyes first. They are the baseline around which I base everything else.
>>55729 >baseline >around which I base everything else based
I thought it was eyes>face>hair>head>torso>neck>limbs.
>>55729 omg nyagga just use the magic wand helll naaahhhh gemson
>>55740 The lines have too many gaps doe
>>55741 real, didn't realize I remember there was the 'ignore gaps' parameter in the Affinity Designer, but this program is SNCA
>>55678 (OP) It depends, but usually I start with shoulders or snoot
>>55743 I don't like to start with the muzzle, as I get blank page fears without a reference to the eyes or head when drawing it.
>>55749 it gives the head direction right away though and also some character attitude, pretty based