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GEMS Q/A ARCHIVE


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ITT: Anthro themed vidya you've played or are currently playing.
>>79609
I'd mainly recommend it if you're interested by the art style and setting. Gameplay doesn't really stand out so far.
Half the bosses are naked monster women.
Replies: >>79626
>>79605
This isn't graphicsfaggotry you ILLITERATE PIG NYAGGER MORON, this is about artstyles and visual consistency. The textures and models of the rest of the scene are of a far higher graphical fidelity, but the fence has Quake levels of dithering and the canid woman's is late PS1 cinematics close-up quality. And the bottom left HUD thing is generic post-2012 glowshit pixelINDIE, I honestly don't even want to talk about that. This is what thoughtless cargoculting of trends gets you.
>>79612
>The Citadel, monsterfluffer edition
Might give it a shot lmao. That series is a bit much fur me but I need my dose of indie FPS dev schizo games after the Cruelty Squad dev had his faggy little crashout over people not liking PPR
Replies: >>79627 >>79633
>>79626
>Cruelty Squad dev had his faggy little crashout over people not liking PPR
What happened, I don't know much about it
Replies: >>79796
>>79626
over people not liking the pricing fur PPR*, because gamers are greedy third worlder SCUM who've memed themselves into taking it as a personal insult and a betrayal of their implicit populist anti-capitalism mob hysteria "movement" whenever an indie developer has the dignity to price his game above 15 dollars (except Toby Fox, apparently).
Lord Ville is a fluffing hero, fluff these communist cocksucker crabs-in-a-bucket who believe artists are only moral and NOT GREEDY if they're living on the brink of poverty.
Replies: >>79796
>>79627
Basically he got bad at people who didn't like his new game when it first launched in early access because they were expecting Cruelty Squad 2 when it's a much different game. That's a pretty shallow reason to not like it imo but now the games almost a year into EA with hardly any updates to the game, he made a post back in September with his current progress on the game but I have a bad feeling it could turn into him taking his money and running if he gets bored with how long it's taking him to update his game

>>79633
I actually like it better than CS but 40 bucks fur an early access game is crazy tbh
Replies: >>79878
>>79796
It's sane.
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>trepang and scav prototype crossover art
i was not expecting to find that today
Replies: >>80146
>>80143
>Trepang2
Good taste. You ever play FEAR?
Replies: >>80148
>>80146
no, but i've been meaning to. i was gonna get a copy, but people were saying it came with jewish spyware or something, at least fur the crack i saw
Replies: >>80159
>>80148
That's probably just GameSpy, which was an old multiplayer hosting client a lot of oldfag games used back in the day. It has been defunct fur over a decade now so if the crack is just everything sold to you on the Steam version there shouldn't be much to worry about. Definitely recommend if you liked Trepang2, Trepang2 is the closest a game has ever gotten to being a real sequel to it.
Replies: >>80277
>>80159
Trepang is nothing like FEAR except fur the superficial killing clone goofs that yell their every action aspect, but apparently that was enough fur it to be labelled a FEARvaniabornelike. What a nothing game that one is - at best, it would've just been a worse version of something which already came out two decades ago. The best things that FEAR has going fur it in current year are the lighting, 2000s world construction, physicality and the aesthetic experience of shooting its guns, it is still worth checking it out yourself fur that.
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Did anyone remember playing this?
>>80787
Played the demo on the 360 back then. I think I liked it, one thing I know is that it was made by a solo dev right?
Replies: >>80809
>>80805
>360
I didn't realize this game was made around that era, I did play a port of this game and had a fun time with it.
>made by a solo dev right?
I believe so.
Replies: >>80841
>>80809
>I didn't realize this game was made around that era,
Yep.They even had avatar clothes and you get to have a fidget pet fur it as well. 
>I believe so.
Still impressed that it was made by one guy, I wonder if he had any stories to tell about game development. I know he worked on a movie that was originally supposed to be a game called Elysian Tail but that got scrapped fur Dust. 
I might give it a try this time. After the fluffing finals of course. 
btw I looked around and found out he's still active. 
(https://nitter.poast.org/NoogyTweet#m)
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how do you feel about atlyss nerfing its body sliders?
>>80787
I played it on PC a few years ago, it holds up pretty well.
>>80877
you have to go into settings to disable the limiters or mod the game
>>80877
Terrible news fur the Atlyss Community. Steven Crowder better keep a low profile fur the next couple of weeks.
>>80877
i never played it, so i don't really care. on the one hand i would say based fur offending goofers, but at the same time, isn't atlyss a goofer game to begin with? if so, why would you nerf your selling point?
Replies: >>80921
>>80919
It's called enshitification, and it's the lifecycle of every product
Replies: >>80923
>>80921
true, but how long has atlyss been out? i'm assuming not very long since i only heard about it not too long ago. seems a little too early to fall to enshitification, so what gives? why did they decide to limit the sliders?
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>>80877
it never really mattered if all the goofer golems modded there game fur etc. etc. modpacks. it only makes it less offsetting fur the more normal audience
Replies: >>80929
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>>80928
Replies: >>80936
>>80929
lmao this
>>80877
Is the gameplay good or is it just goofer bait?
>>80940

If you like mmos it's good I guess. Just felt like every new area you get to, you kill 10 of the local enemies, then move on to the next area and repeat. Combat doesn't have that much depth either.. idk it's only a couple euro on sale, it's fine
>>80940
Would you play something that retarded and ugly if it had a "satisfying gameplay loop" or "crunchy weapons sandbox" or whatever?
>>80940
it's pretty straightfurward and fast-paced in terms of combat, with evasions and timed blocks/parries. But it suffers from the fact that pretty much all quests are "collect or kill x amount of y / activate a thing in a place". There is some platfurming and light dungeon puzzles that add a bit of variety, but it's pretty basic in a lot of ways.

The music is pretty good though, which helps with the dungeon grind.
will any anthro vidya win awards???
https://www.youtube.com/watch?v=d-BDeU3R5ic
Replies: >>81350
>>81349
absolutely not

also someone make an thread fur this so we can vent our disappointments today
>>80877
speaking of this game, anyone up fur a session? I was thinking about doing some crescent grove runs today
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modded my boy asher into payday 2. i fluffed up the recording so i hope you enjoy the upper left quadrant of the screen
Replies: >>89222
>>89219
How difficult was it? I poked around in the unpacked files and it looks like doing anything more than texture swaps is total AIDS.
Replies: >>89226
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Does a game where you get transferred into a roach count as /anthro/?
Replies: >>89227
>>89222
funny you mention it. i modded payday a long time ago to have silly cat masks when i was first getting into modeling. later on i tried to mod femcel into payday, but gave up as shit wasn't working. now today i decide to give it a shot (years later) and it suddenly seems to work. i had to watch a video tutorial and guide, so idk if its easy or not. fur me i would say this time it was about as easy as modding l4d2
Replies: >>89227
>>89224
No, because it's NOT FLUFFING ANTHROPOMORPHIC. IDIOT.
>>89226
Okay.
here is the mod if anyone wants it:
https://modworkshop.net/mod/55084?tab=description
>>69631
I wish FVF got cool stuff added to it instead of the devs making every single character either gay or trans on Reddit AMAs
Replies: >>93619
>>93612
What's the point of wishing that this was something that it's not, made by people that it wasn't? Literally impossible.
Replies: >>93639
>>93619
Well it's customer feedback isn't it? The chances of those devs finding it here and taking it to heart are slim to say the least but maybe other devs will, or this convinces a user to buy or not to buy the game, or the said feedback somehow makes it to the devs through gossip and makes them change their ways after all. 
Who knows. Big things have small beginnings. What if someone takes their time to read these posts, leaves the house 10 seconds too late, misses his bus, skips art class, does not get accepted into art school and becomes next Hitler?
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i always thought it was kinda dumb how in payday 2 you could just suddenly convert a cop to be on your side and fight to the death against his allies, but that does seem like a power those tricky kitsunes would possess
Replies: >>94173
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>>94155
You're playing SketchUp?
>>93745
Lol, yeah payday 2 is insane
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This game is pure ass, but I figured you furchuds would appreciate the fox girl (ev&oe she looks more like a red panda).
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>>95117
you know what else is pure ass?
Replies: >>95136
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>>95135
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Might be stretching the limits of the term anthro, but I really enjoyed Drakengard recently. (The red dragon has a human voice, so she's arguably a dragon that's anthropomorphized)
The war of a mute man who only lives to kill and his dragon who hates humans. What's not to love?

Though the game is a little bit dated, I actually liked it more than Nier Replicant ver1.2. Drakengard's story was way more gripping and having to run everywhere in Nier got old fast.

>>80787
Played it years ago, the art has a comfy feel to it, Reminiscent of flash games and web comics. You just don't see that style anymore.
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