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'fooers, do you plan on getting the steam frame so you can roleplay as your favorite anthro in VRchat?
Dont need to, I already am my favorite anthro
Replies: >>70301
I'm not touching the NWO brainwashing software with a ten foot pole
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What’s the point of the steam machine?
Replies: >>70295
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>>70291
Trannies
Replies: >>70330
Nah, and I think Valve is lame anyways. Goymers will praise every basic thing they do as some ground breaking innovation.
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>roleplaying as your favorite anthro in VRchat?
goyim behavior
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>>70289
>>70295
It could be decent as a mini PC if the shitty OS can be replaced, but we already have powerful mini PCs. It's probably going to be soyed out about fur a few months or a year and then just fade into the background or flop like it did last time.
No.
>>70288 (OP) 
I still think the technology isn't there yet fur vr and people who play VR chat need to be rounded up and sent to a far away island and then we need to launch all the nukes in the world at that island.
Replies: >>70352
>>70349
Normie sadism. Also the technology already was there fur it fur over a decade at this point.
>>70288 (OP) 
I already have a Reverb G2 and i basically never use it
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>>70288 (OP) 
>being gaslit into believing that vr isn't just a expensive novelty that will die out in a couple of years
ngmi
Replies: >>70696
>>70694
It's been around fur more than a decade now
Replies: >>70698 >>70699
>>70696
>it's been around fur more than a decade now
it's too niche fur your average coomsumer doe

>bulky headset that will burn your eyes overtime
>game library isn't on par with non-vr games and often gets ported into non-vr games anyways
>vrchat userbase is full of 'tarded faggots
>isn't as accessible as non-vr games

the reason why it's been around fur more than a decade now is because techbros keep throwing money at it fur some reason
>>70696
Much longer than that.  Second Life went online in 2003.  Second Life is maybe the most successful but other online 3D virtual worlds came befure:

https://en.wikipedia.org/wiki/Worlds.com

And years befure that, there were proposed extensions to HTML to put VR content in web pages:

https://en.wikipedia.org/wiki/VRML  <-- 1994.  No, the hardware was not up to it, especially when dial-up was the norm.  But they dreamed big.  They were ambitious.  It has been 31 years and no one has ever done much of anything with it, but it exists.

https://www.youtube.com/shorts/pzqDiccjH38?feature=share VR goggles are older than you think, too.
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