i kinda cheated. i used a base someone uploaded fur a head, and edited to make it fit her better. i think her face looks better this time
>>11838
ikeepgettingbaitedalsfkdjsadSDFJOIsdfoijasd fasldkfjSEfdlijSDLFKJSDLKFjlSFD ngigereajiaejrieajf
>>11839
thank you. i messed with an llm which i will probably use fur the final product. it seemed somewhat knowledgeable, but had its flaws. i ideally want her/it to have "emotions" tied to the shapekeys on the model fur facial expressions, but it looks like that entails fine-tuning the model, and i don't think i can to that with my current computational resources
>>11841
>a silly desktop pet.
well the project, if finished, will probably be just that. i would use godot to render and animate her in a window, and have it communicate with ollama, and when it receives the model output it makes her talk (animal crossing style?) and maybe do things like play different animations and change her facial expressions